AI Insights · Timothy · January 2023
Top 5 Virtual Pet Applications in South America Q4 2022
Explore the performance of the top 5 virtual pet applications in South America during Q4 2022, including download trends, revenue, and active user statistics.
In the fourth quarter of 2022, the virtual pet app market in South America saw significant activity. Here’s a detailed look at the performance of the top 5 virtual pet applications on a unified platform, derived from Sensor Tower data.
My Cat – Virtual Pet Games experienced a noticeable rise in weekly revenue, starting at around $5.5K and peaking at $8.5K by the end of December. Weekly downloads for the app saw a significant boost, jumping from approximately 15.4K at the start of October to an impressive 66.9K in the last week of December. Active users also surged from 86.7K to 205.7K over the quarter.
My Talking Tom 2 from Outfit7 Limited maintained a steady increase in weekly downloads, starting at 274K and reaching 423K by the end of the quarter. The app's revenue saw a moderate rise, starting at $1.8K and ending the quarter at $2.4K. Active user numbers remained robust, averaging around 4M throughout the quarter and peaking at 4.2M in the last week of December.
Baby Panda World - BabyBus showed a gradual decline in weekly downloads, starting at 136K and dropping to 63.5K by the end of December. Despite this, the app's revenue remained relatively stable, fluctuating between $1.5K and $2.1K. Active users also saw a decline from 1.6M to 1.3M over the same period.
My Talking Angela 2 saw a consistent rise in weekly downloads, beginning at 259K and reaching 397K by the end of the quarter. Revenue trends for the app were stable, with a slight increase from $1.5K to $2.1K. Active user numbers showed a healthy growth, rising from 1.4M to 1.6M by the end of December.
My Talking Tom Friends also performed well, with weekly downloads increasing from 262K to 339K. The app's revenue saw a gradual rise, starting at $1K and peaking at $1.5K. Active users remained strong, averaging around 4.4M throughout the quarter and reaching 4.7M at the end of December.
This data highlights the dynamic nature of the virtual pet app market in South America during Q4 2022. For more detailed insights and trends, visit Sensor Tower.